![]() ![]() Using trigonometry, circular motion can be defined in 2D using the sine and cosine functions. The object’s position will change when scrubbing the timeline. Orbit an object’s position around a point with a custom Scripted Expression. Open the Sidebar region and select the Drivers tab.Ĭonfigure the driver to be the Averaged Value of a Transform Channel of the first object.Įxperiment with moving the first object and notice how it affects the Y rotation of the second object. Open the Drivers Editor and select the Y Euler Rotation property in the channels region. Starting from a simple setup with two objects:Īdd a Driver to the Rotation Y property of the second object via the context menu or with Ctrl- D. In this example, the Y rotation of Object 2 will be driven by the X position of Object 1. Transform Driver Ĭontrol a property with an object’s transform. ![]() It is useful to have open the Drivers Editor. When adding multiple Drivers or for more advanced configurations, Simple Drivers can be configured from the pop-over that appears when adding a new Driver.
0 Comments
Leave a Reply. |